Just wanna show my support for the game! I can't wait for the full release (although on my Android I can't download it due for it being an older version) I know this is a bug so I hope it is fixed one day? :D
Hello, there's currently a bug with the engine used for the game that's preventing us from updating the Android build. Hopefully we'll be able to resolve it soon. Apologies in the meantime!
Hello, there's currently a bug with the engine used for the game that's preventing us from updating the Android build. Hopefully we'll be able to resolve it soon. Apologies in the meantime!
tried the demo today and I absolutely love it! I actually think I might like it more than Mystic Messenger and that says a lot! So good job :D
Long review, because I'd like to voice my opinion on the demo and my excitement for the full release:
---
- Characters:
They're all very sweet, very likeable and most important very distinct from each other. It'll be interesting if they also have more noticeable or big flaws?
You know with other otome games, often times characters have extreme flaws and distinctions that make it easy to dislike and not want to play a specific routes. Like maybe not liking the extreme obsessive yandere type character or super egoistical person etc. With big flaws I'm more pointing towards stuff that might be s red flag in real life lol
Then there are more natural flaws that makes us very human. More typical, realistic ones or softer ones. Like getting distracted easily, best example is I think Rory petting cats for an hour or Alexei getting lost in the city and also being quite innocent with the "the strip" thing Tobias told him about lol. These aren't necessarily bag things and not even necessarily flaws but they make each character very distinct.
Milo stood out by being the last person to join the scavenger hunt. Brooklyn stood out by helping Alexei. Tobias and Rory stood out because of the stealing ticket and than ambushing back to get the tickets back lol
I suppose what I really like is that all these characters are very different from each other without being extreme character types. (You don't have this one guy who is a red flag like Yandere who wants to lock you up or the rich guy who always super cold and honestly not that nice while also treating his assistant like a robot lol) I find this makes it so much better to have an easier time playing a game with sane, green flag guys? Haha. Sure I still like some more than others and Tobias being a "professional gambler" isn't really a green flag as well but a genuine nice person, who also apologizes for his mistakes. It's just very relaxing and makes it a lot more genuine and nice? Maybe I'm just growing old lol But it makes it awesome because I like every last one of them and it makes me want to play every route. (With other otome games because of these extreme types there would be at least one route I did not like whatsoever, and even though there are sweet moments and great character development, it did not change my opinion on the character and I only did the route because I had to, to unlock another route. Very rarely there was the case where I did a route for a character I disliked and I ended up with that character being my favourite)
It'd be very interesting to see if there will be deeper conversations with the characters and to see the flaws pop more up and talked about or like i don't know, helping Tobias overcome his gambling? I don't remember his gambling being mentioned in the demo but in his autobiography, so I'm excited nonetheless how the characters are treated!
----
- Story:
I think I genuinely like the simplicity of the story and the characters flow really well with it. At first I didn't think that a scavenger hunt could be that interesting but the characters portrayal played a huge role in how to story was told and you all did an amazing job at it. The story works nicely and does an absolute great job in including the characters and seeing them how they interact with their obstacle, it makes them very alive, seeing how they deal with each situation. Oh, and the story is very straightforward and the MC doesn't come off as dumb lol
That might also be my main reason why I even like this game, even though it was just a demo, more than Mystic Messenger. I genuinely believe that you (with "you" I mean the team or the person who's taking care of that specific part) write the characters better than Cheritz did with their MysMe characters. No matter how good a story is, if the characters in a way struggle to come off as authentic or such, the whole story will struggle because it's made as a chat-app-like story.
Additionally I like how not all of them leave the chat at once, it adds realism to that, immersiveness.
I don't know how the story will play out for those ten days but I know I will enjoy it nontheless because of the way the characters are written. I'm sure it will be fun and you did amazing job till now!
---
- About Chat Timing:
Now I'm fully sure If I understood how you are going to do it in the full release so I'm just gonna ask and talk about it a bit.
What I really loved about the demo was the fact that you were able to do all the chats without having to worry about missing them. If I was gone for like 6 hours because work or whatever reason, I would have all chats available and just need to play them without being not included in those chats. I hope what I said was comprehend able? My English isn't the best! I just always really disliked it in Mystic M when you were busy or sleeping, you'd miss chats and it can sucks and no longer motivate you to continue playing, because I obviously want to be included in the story but I don't always have the time (that's why visual novels are always so nice, you can play and stop whenever you like. The appeal of these kind of games were the realistic chat-like aspects! The time aspect is always but a problem)
I'm not sure how the fully released version will handle this? I understand that for a free to play version, it makes sense to have in game stuff to buy with real money. And I know it was mentioned in the very detailed website for the game and I absolutely love how upfront and honest you all are, so I do apologise for asking.
If the full game releases. Will I be able to play the chats like in the demo? Or if I I have to read two chats (one is technically the "missed out" and the other is the "current") do I have to pay for the "missed out" chat to be included? (Obviously I'm guessing I can read the chat but have to pay to be able to replay to respond inside the chat)
If I have to pay, are there already any details that can be told on how it will work? Can I watch ads for the currency to pay? Or do I get currency by playing? (I always found Mystic Messengers currency to pay for "missed out" chats to be able to participate in those too expensive) I'm very open to watching ads.
---
- When it comes to support:
I sadly have to point out that as a student I don't have the money to support financially but I thought it was really sweet that you mentioned we can support you in other ways and when I find the time I'll draw something nice and pin/send it to you!
---
- End Words:
I apologize for writing so much lol. I love your work and I'm really excited for the game release! :3
(Edit: I just created an account just to voice my opinion on this game to support you! And I hope you like this more long review, I'll plan to make an even longer review when the game fully releases and I'll talk about every single route and point out what I liked and what I didn't like. Criticism can be great, and I just love writing reviews for visual novels, otome games etc.)
(Edit2: I realized why I like your characters more than Mystic Messenger. They are more relatable. Getting lost? My orientation sucks lol. Petting Cats? I wouldn't stop petting lol. Tobias and Rory acting like best buddies, stealing tickets and ambushing to get them back? Relatable with close friends. They're all very down to earth. Behaving way more realistic. There's lots of thought behind their actions etc. While Mystic Messengers seems to be written like they are characters, Infinite Blue characters are written to be "how would that person react if that would happen to them?" Whoever is writing these characters, has awesome author-like talent!)
(Edit3AndLastLOL: I just got the message from "K", end of Demo. I like it~ This is getting interesting.. Wherever the story is sticking with relaxy-simple story or going deeper and revealing dark stuff or whatever with scary-smile K-guy, I'm excited nontheless and I'm sure it's gonna be good lol)
Oh wow, thank you so much for the wonderful review of the demo! I enjoyed reading your thoughts on the characterization and the storyline, and Iβm really glad to hear you enjoyed the boys.
In the full game, there will be deeper conversations and things you have to overcome with each boy, as alluded to with the message from K! The vibe will be different from the demo, but the focus is still on getting to know the boys and romancing them, of course~
As for chat timing, it will be the same as it was in the demo, with opened chats available to play without a time limit. There will be in-game currency awarded for completing a chat on time, but this will be used for extra features such as a choice indicator that tells the player what choices go to which character, or for opening up the next dayβs chats. This currency will also be used for any future DLCs. But the base game will be 100% free to play, no adds or premium answers or anything!
Thank you again for the review, it was a pleasure to read and motivational for finishing the game haha π
I appreciate your reply! I'm glad I could motivate you haha. π€
If you do ever decide to at least add an option to support you, you could place a button in the menu, that says something like "Want to support me? Click here:" and it gives you multiple options like idk "Patreon" or "Ads to watch" lol It wouldn't change anything in a bad way and wouldn't bother or annoy! I've seen this done before, but no idea how - I think it's a really neat idea, it won't get in the way and people could go watch ads or directly get send to Patreon to support if they decide to. But since I have no idea how it works and if it works for you, it's just an idea and can be thrown in the trash xD
---------
On a side note I'm unlocking all Endings and my favourites seem to be
1. Milo
2. Brooklyn/Leo
3. Everyone else is great to, I would for certainty play everyone's Route!
I'm really surprised about Milo, haha, I know he was just acting like he doesn't care but the ending chat with him felt super long (in a good way) and so sweet about wanting to continue to chat it melted my heart and I loved that!
---
On a second note, I also realised that it genuinely feels like chatting, because the protagonist gets the option to reply often - makes you feel more immersed and your replies aren't unrealistic or complete opposite of each other and not evil lol
Compared to Mystic Messenger or Love Unholyc it feels like those characters are only talking and talking lots to keep the story going and in turn you don't get many options to reply and your options/answers can be weird/rude/very opposite/unrealistic like.
Infinite Blue does it much more smooth and natural. The best part really is the fact that when you chat with one of the boys privately and they mention something like Rory waiting for Tobias, on the next main chat with them Tobias will mention that Rory ambushed him lol - The story feels fluent, it doesn't feel like it skips time, obviously time passes by but the story continued in such a positively smooth way it's great.
Btw no pressure! I'm saying so much and I don't expect a reply! I talk too much lol I hope this causes no stress, just continue how you're doing it will turn out fine!!! And since it's Christmas soon, make sure to take a break! πβοΈβοΈ
---
More unnecessary commentary:
(I'd like to point out that I love Mystic Messenger, I critize it because it could have been better and I love 707 with all my heart since 2016! I don't hate MysMes whatsoever - And damn, Love Unholyc is not for everyone lol, this game could have been completely 18+ for the kind of story that it does lol - It took me by surprise the first time I played it, like damn it still feels like a fever dream of someone being h*rny when writing it lol Like I'm not complaining I'm literally laughing my ass out each time I'm reading lmao)
----
Funny Fan Prediction:
How high is the change someone will get h*rny for K? No idea who he is yet but people always want a Route with the bad guy lol Not needed of course but it's always funny to see this happening lmao
We'll add a "Patreon" button to the social media page in the app! Probably won't do ads though haha, but thank you for the suggestion :)
I'm glad to hear you enjoyed the flow of conversation, and that your favorite boy is Alexei! He is definitively a cutie π
I haven't played Love Unholyc, but I do love Mystic Messenger, and it's the sole inspiration behind Infinite Blue! So I'm really happy the demo so far has held up for you π
K was actually a stretch goal we didn't reach during the Kickstarter, so although his route won't be included when the game is released, we'll definitely try to get his route funded and released down the road!
Thank you again for sharing all your thoughts and enthusiasm, it's fun to read ;)
Lol this demo was so fun! Played Alexei's route, and this boi has my innatentive-type-adhd-heart. I hope the full thing is still coming out this year, I can't wait! :D
Oh the struggle when you want to do all the routes, but you cant stop flirting with Rory...
This was so fun to play! Six characters is a lot, but their personalities all shine through in just the first chats, without leaning too hard into one-note tropes. Everyone's really expressive, and that's hard to do through a standardized texting format! Even the teasers for K left me wanting to know more.
The dialogue is legitimately hilarious (actually laughed out loud :) ), and the characters hit you in the feels when they need to. Every time, towards the end of the day, I didn't want the game to end. The conversation options all feel really natural - a lot of the times, the options were almost exactly what I was thinking (MC has my sense of humor and I am living for it). The one thing that felt a bit contrived was how everyone was more or less fawning over MC (in their own ways). But that comes with the territory for otome games, and I'm sure the characters will get more flushed out with a longer game.
This might be just for me personally, but I also really, really enjoyed how no pronouns were used. Somehow that always feels more immersive for me. Thanks for that ^_^
I heard Infinite Blue was inspired by Mystic Messenger. You can definitely see that, but I feel like it took MM's format and just did it better - at least for English speakers. The look is more sleek and cohesive, the characters are more relatable, I guess the cultural familiarity just makes everything feel more natural. And obviously, being able to participate in chats after their time window is done is a HUGE plus. I like playing in real-time, but its nice to have the option not to. One critique - I liked the late-night chats in MM. Story wise, talking late into the night when things get intense made the narrative hit harder for me, and made the whole thing more immersive. I don't know if chats will still end at 9-ish in the full game, but if you're able to play chats after the time window anyway, I think it'd be nice to keep the late night chats.
Anyway - point is I loved this game so much. Can't wait for the full thing - you guys are awesome! ^_^
Thank you so much for the thorough review, I'm so appreciative to hear your thoughts on the demo!! I'm glad it made you laugh and that you enjoyed the characters (Rory especially β€οΈ). The chats in the main game typically span from around 6am to 11:30pm, and sometimes there's a 3am chat so you can look forward to some late night messaging ;)
Thank you again for the lovely comment, and I look forward to you playing the full release!! πβ£οΈ
the demo was really, really fun!! and i'm sooo excited for the full game :D the chat style UI looks sleek and cute (i love the color-coded teardrops under MC's responses<3). i think its a good balance of being unique while giving me some of the mystic messenger/chat-based dating sim nostalgia <3
the boys are all so interesting, and i appreciate how spaced out their intros were! i came here for dear sweet puppyish leo but ended up falling for the foxy tobias (kija's siren song luring me in yet again lmao #nightowlbestboy). i also loved that their banter and interactions with each other were natural and added to their characters <3 i got a soft spot for brooklyn & alexei and the comedy duo of rory and leo HAHA. milo's also really pretty and intriguing (who needs a vanderwood route? /j)
the letters and updates through emails are also delightful (leo greeting me on my birthday was such a lovely gift <3), and i can't wait for more! thank you for working hard on the game and take care of yourselves, guys!
This demo is probably the best demo I've played in so long, I'm not even kidding. It's easily in my top five mobile games, and it's just the demo. I cannot wait until release. I'm so excited for you guys and especially for us, haha. Thank you so much for your hard work!
β Return to game
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I love playing this game!! Is it still releasing 2024!???
Thank you!! Probably looking at 2025 at this point, but we're making good progress!
Just wanna show my support for the game! I can't wait for the full release (although on my Android I can't download it due for it being an older version) I know this is a bug so I hope it is fixed one day? :D
Characters look amazing!
Hello! Thank you so much for the support, I'm glad you have an interest in the game :) It should be fixed someday, so hang tight. Hopefully soon!
can I ask if this is an offline game?
That is undetermined for the moment, but once we go through the process of getting the full game on iOS and Android we'll know for sure!
Hey i'm facing a problem, "This app isn't available for your device because it was made for an older version of Android"
Not sure what to do ^^" if I have to wait until the release then that's alright
Hello, there's currently a bug with the engine used for the game that's preventing us from updating the Android build. Hopefully we'll be able to resolve it soon. Apologies in the meantime!
Oh okay, thank you
Still have this problem :(
I can't play because it says the game was created on an old version of Android, what can I do to solve this problem?
Hello, there's currently a bug with the engine used for the game that's preventing us from updating the Android build. Hopefully we'll be able to resolve it soon. Apologies in the meantime!
tried the demo today and I absolutely love it! I actually think I might like it more than Mystic Messenger and that says a lot! So good job :D
Long review, because I'd like to voice my opinion on the demo and my excitement for the full release:
---
- Characters:
They're all very sweet, very likeable and most important very distinct from each other. It'll be interesting if they also have more noticeable or big flaws?
You know with other otome games, often times characters have extreme flaws and distinctions that make it easy to dislike and not want to play a specific routes. Like maybe not liking the extreme obsessive yandere type character or super egoistical person etc. With big flaws I'm more pointing towards stuff that might be s red flag in real life lol
Then there are more natural flaws that makes us very human. More typical, realistic ones or softer ones. Like getting distracted easily, best example is I think Rory petting cats for an hour or Alexei getting lost in the city and also being quite innocent with the "the strip" thing Tobias told him about lol. These aren't necessarily bag things and not even necessarily flaws but they make each character very distinct.
Milo stood out by being the last person to join the scavenger hunt. Brooklyn stood out by helping Alexei. Tobias and Rory stood out because of the stealing ticket and than ambushing back to get the tickets back lol
I suppose what I really like is that all these characters are very different from each other without being extreme character types. (You don't have this one guy who is a red flag like Yandere who wants to lock you up or the rich guy who always super cold and honestly not that nice while also treating his assistant like a robot lol) I find this makes it so much better to have an easier time playing a game with sane, green flag guys? Haha. Sure I still like some more than others and Tobias being a "professional gambler" isn't really a green flag as well but a genuine nice person, who also apologizes for his mistakes. It's just very relaxing and makes it a lot more genuine and nice? Maybe I'm just growing old lol But it makes it awesome because I like every last one of them and it makes me want to play every route. (With other otome games because of these extreme types there would be at least one route I did not like whatsoever, and even though there are sweet moments and great character development, it did not change my opinion on the character and I only did the route because I had to, to unlock another route. Very rarely there was the case where I did a route for a character I disliked and I ended up with that character being my favourite)
It'd be very interesting to see if there will be deeper conversations with the characters and to see the flaws pop more up and talked about or like i don't know, helping Tobias overcome his gambling? I don't remember his gambling being mentioned in the demo but in his autobiography, so I'm excited nonetheless how the characters are treated!
----
- Story:
I think I genuinely like the simplicity of the story and the characters flow really well with it. At first I didn't think that a scavenger hunt could be that interesting but the characters portrayal played a huge role in how to story was told and you all did an amazing job at it. The story works nicely and does an absolute great job in including the characters and seeing them how they interact with their obstacle, it makes them very alive, seeing how they deal with each situation. Oh, and the story is very straightforward and the MC doesn't come off as dumb lol
That might also be my main reason why I even like this game, even though it was just a demo, more than Mystic Messenger. I genuinely believe that you (with "you" I mean the team or the person who's taking care of that specific part) write the characters better than Cheritz did with their MysMe characters. No matter how good a story is, if the characters in a way struggle to come off as authentic or such, the whole story will struggle because it's made as a chat-app-like story.
Additionally I like how not all of them leave the chat at once, it adds realism to that, immersiveness.
I don't know how the story will play out for those ten days but I know I will enjoy it nontheless because of the way the characters are written. I'm sure it will be fun and you did amazing job till now!
---
- About Chat Timing:
Now I'm fully sure If I understood how you are going to do it in the full release so I'm just gonna ask and talk about it a bit.
What I really loved about the demo was the fact that you were able to do all the chats without having to worry about missing them. If I was gone for like 6 hours because work or whatever reason, I would have all chats available and just need to play them without being not included in those chats. I hope what I said was comprehend able? My English isn't the best! I just always really disliked it in Mystic M when you were busy or sleeping, you'd miss chats and it can sucks and no longer motivate you to continue playing, because I obviously want to be included in the story but I don't always have the time (that's why visual novels are always so nice, you can play and stop whenever you like. The appeal of these kind of games were the realistic chat-like aspects! The time aspect is always but a problem)
I'm not sure how the fully released version will handle this? I understand that for a free to play version, it makes sense to have in game stuff to buy with real money. And I know it was mentioned in the very detailed website for the game and I absolutely love how upfront and honest you all are, so I do apologise for asking.
If the full game releases. Will I be able to play the chats like in the demo? Or if I I have to read two chats (one is technically the "missed out" and the other is the "current") do I have to pay for the "missed out" chat to be included? (Obviously I'm guessing I can read the chat but have to pay to be able to replay to respond inside the chat)
If I have to pay, are there already any details that can be told on how it will work? Can I watch ads for the currency to pay? Or do I get currency by playing? (I always found Mystic Messengers currency to pay for "missed out" chats to be able to participate in those too expensive) I'm very open to watching ads.
---
- When it comes to support:
I sadly have to point out that as a student I don't have the money to support financially but I thought it was really sweet that you mentioned we can support you in other ways and when I find the time I'll draw something nice and pin/send it to you!
---
- End Words:
I apologize for writing so much lol. I love your work and I'm really excited for the game release! :3
(Edit: I just created an account just to voice my opinion on this game to support you! And I hope you like this more long review, I'll plan to make an even longer review when the game fully releases and I'll talk about every single route and point out what I liked and what I didn't like. Criticism can be great, and I just love writing reviews for visual novels, otome games etc.)
(Edit2: I realized why I like your characters more than Mystic Messenger. They are more relatable. Getting lost? My orientation sucks lol. Petting Cats? I wouldn't stop petting lol. Tobias and Rory acting like best buddies, stealing tickets and ambushing to get them back? Relatable with close friends. They're all very down to earth. Behaving way more realistic. There's lots of thought behind their actions etc. While Mystic Messengers seems to be written like they are characters, Infinite Blue characters are written to be "how would that person react if that would happen to them?" Whoever is writing these characters, has awesome author-like talent!)
(Edit3AndLastLOL: I just got the message from "K", end of Demo. I like it~ This is getting interesting.. Wherever the story is sticking with relaxy-simple story or going deeper and revealing dark stuff or whatever with scary-smile K-guy, I'm excited nontheless and I'm sure it's gonna be good lol)
Oh wow, thank you so much for the wonderful review of the demo! I enjoyed reading your thoughts on the characterization and the storyline, and Iβm really glad to hear you enjoyed the boys.
In the full game, there will be deeper conversations and things you have to overcome with each boy, as alluded to with the message from K! The vibe will be different from the demo, but the focus is still on getting to know the boys and romancing them, of course~
As for chat timing, it will be the same as it was in the demo, with opened chats available to play without a time limit. There will be in-game currency awarded for completing a chat on time, but this will be used for extra features such as a choice indicator that tells the player what choices go to which character, or for opening up the next dayβs chats. This currency will also be used for any future DLCs. But the base game will be 100% free to play, no adds or premium answers or anything!
Thank you again for the review, it was a pleasure to read and motivational for finishing the game haha π
I appreciate your reply! I'm glad I could motivate you haha. π€
If you do ever decide to at least add an option to support you, you could place a button in the menu, that says something like "Want to support me? Click here:" and it gives you multiple options like idk "Patreon" or "Ads to watch" lol It wouldn't change anything in a bad way and wouldn't bother or annoy! I've seen this done before, but no idea how - I think it's a really neat idea, it won't get in the way and people could go watch ads or directly get send to Patreon to support if they decide to. But since I have no idea how it works and if it works for you, it's just an idea and can be thrown in the trash xD
---------
On a side note I'm unlocking all Endings and my favourites seem to be
1. Milo
2. Brooklyn/Leo
3. Everyone else is great to, I would for certainty play everyone's Route!
I'm really surprised about Milo, haha, I know he was just acting like he doesn't care but the ending chat with him felt super long (in a good way) and so sweet about wanting to continue to chat it melted my heart and I loved that!
---
On a second note, I also realised that it genuinely feels like chatting, because the protagonist gets the option to reply often - makes you feel more immersed and your replies aren't unrealistic or complete opposite of each other and not evil lol
Compared to Mystic Messenger or Love Unholyc it feels like those characters are only talking and talking lots to keep the story going and in turn you don't get many options to reply and your options/answers can be weird/rude/very opposite/unrealistic like.
Infinite Blue does it much more smooth and natural. The best part really is the fact that when you chat with one of the boys privately and they mention something like Rory waiting for Tobias, on the next main chat with them Tobias will mention that Rory ambushed him lol - The story feels fluent, it doesn't feel like it skips time, obviously time passes by but the story continued in such a positively smooth way it's great.
Btw no pressure! I'm saying so much and I don't expect a reply! I talk too much lol I hope this causes no stress, just continue how you're doing it will turn out fine!!! And since it's Christmas soon, make sure to take a break! πβοΈβοΈ
---
More unnecessary commentary:
(I'd like to point out that I love Mystic Messenger, I critize it because it could have been better and I love 707 with all my heart since 2016! I don't hate MysMes whatsoever - And damn, Love Unholyc is not for everyone lol, this game could have been completely 18+ for the kind of story that it does lol - It took me by surprise the first time I played it, like damn it still feels like a fever dream of someone being h*rny when writing it lol Like I'm not complaining I'm literally laughing my ass out each time I'm reading lmao)
----
Funny Fan Prediction:
How high is the change someone will get h*rny for K? No idea who he is yet but people always want a Route with the bad guy lol Not needed of course but it's always funny to see this happening lmao
I NEED TO CHANGE MY FAVOURITE BOY!!!!
ALEXEI GIFTED ME A TEDDYBEAR!!! NUMBER 1 FOR SURE!!! I LOVE HIM ππ HE'S SO CUTE!!! AAAHHHH!!
We'll add a "Patreon" button to the social media page in the app! Probably won't do ads though haha, but thank you for the suggestion :)
I'm glad to hear you enjoyed the flow of conversation, and that your favorite boy is Alexei! He is definitively a cutie π
I haven't played Love Unholyc, but I do love Mystic Messenger, and it's the sole inspiration behind Infinite Blue! So I'm really happy the demo so far has held up for you π
K was actually a stretch goal we didn't reach during the Kickstarter, so although his route won't be included when the game is released, we'll definitely try to get his route funded and released down the road!
Thank you again for sharing all your thoughts and enthusiasm, it's fun to read ;)
I loved the Demoπ₯Ί
I can't wait to play the full game! You did an amazing job, thank you so much π¦β€οΈ
Is there a release date?
Thank you so much! π₯° Currently looking at 2024, but we've made good progress!!
is this not available on pc? QnQ
It's for mobile, although we'll have a PC version available about a year after its initial release!
Tobias...Fox...
*squints in undertale fan*
...toby fox reference?
Lol this demo was so fun! Played Alexei's route, and this boi has my innatentive-type-adhd-heart. I hope the full thing is still coming out this year, I can't wait! :D
I actually didn't know there was someone named Toby Fox until someone informed me! π€£
Thank you so much, working hard on it :) glad you like Alexei!
Loved this demo. It was a frnd recommended game but I'm glad I tried it. Love the different personalities of all the boys. ππβ₯
Thank you so much, glad you enjoyed all the boys!! ^^
Oh the struggle when you want to do all the routes, but you cant stop flirting with Rory...This was so fun to play! Six characters is a lot, but their personalities all shine through in just the first chats, without leaning too hard into one-note tropes. Everyone's really expressive, and that's hard to do through a standardized texting format! Even the teasers for K left me wanting to know more.
The dialogue is legitimately hilarious (actually laughed out loud :) ), and the characters hit you in the feels when they need to. Every time, towards the end of the day, I didn't want the game to end. The conversation options all feel really natural - a lot of the times, the options were almost exactly what I was thinking (MC has my sense of humor and I am living for it). The one thing that felt a bit contrived was how everyone was more or less fawning over MC (in their own ways). But that comes with the territory for otome games, and I'm sure the characters will get more flushed out with a longer game.
This might be just for me personally, but I also really, really enjoyed how no pronouns were used. Somehow that always feels more immersive for me. Thanks for that ^_^
I heard Infinite Blue was inspired by Mystic Messenger. You can definitely see that, but I feel like it took MM's format and just did it better - at least for English speakers. The look is more sleek and cohesive, the characters are more relatable, I guess the cultural familiarity just makes everything feel more natural. And obviously, being able to participate in chats after their time window is done is a HUGE plus. I like playing in real-time, but its nice to have the option not to. One critique - I liked the late-night chats in MM. Story wise, talking late into the night when things get intense made the narrative hit harder for me, and made the whole thing more immersive. I don't know if chats will still end at 9-ish in the full game, but if you're able to play chats after the time window anyway, I think it'd be nice to keep the late night chats.
Anyway - point is I loved this game so much. Can't wait for the full thing - you guys are awesome! ^_^
Thank you so much for the thorough review, I'm so appreciative to hear your thoughts on the demo!! I'm glad it made you laugh and that you enjoyed the characters (Rory especially β€οΈ). The chats in the main game typically span from around 6am to 11:30pm, and sometimes there's a 3am chat so you can look forward to some late night messaging ;)
Thank you again for the lovely comment, and I look forward to you playing the full release!! πβ£οΈ
the demo was really, really fun!! and i'm sooo excited for the full game :D the chat style UI looks sleek and cute (i love the color-coded teardrops under MC's responses<3). i think its a good balance of being unique while giving me some of the mystic messenger/chat-based dating sim nostalgia <3
the boys are all so interesting, and i appreciate how spaced out their intros were! i came here for dear sweet puppyish leo but ended up falling for the foxy tobias (kija's siren song luring me in yet again lmao #nightowlbestboy). i also loved that their banter and interactions with each other were natural and added to their characters <3 i got a soft spot for brooklyn & alexei and the comedy duo of rory and leo HAHA. milo's also really pretty and intriguing (who needs a vanderwood route? /j)
the letters and updates through emails are also delightful (leo greeting me on my birthday was such a lovely gift <3), and i can't wait for more! thank you for working hard on the game and take care of yourselves, guys!
Thank you so much for the lovely comment!! Tobias seems to be a surprise favorite B)
Glad to hear you're enjoying the emails as well, and I look forward to sharing the full game with you! π
Ooo the chat pictures remind me of mystic messenger which i LOVE so I cant wait for the full thing! :D The characters look amazing as well!!
Thank you so much, it's definitely inspired by playing Mystic Messenger and wanting more messenger-based games! ^^
Do me a favor and tell Tobiasβs VA that his voice is just π©π€ *chefs kiss* , for me please.
Haha I will, glad you liked his voice! π§‘
This demo is probably the best demo I've played in so long, I'm not even kidding. It's easily in my top five mobile games, and it's just the demo. I cannot wait until release. I'm so excited for you guys and especially for us, haha. Thank you so much for your hard work!
Ah thank you so much, that's so nice to hear!! We're working hard to bring you the full game ^^
Oh, take your time. It's very much worth the wait. Thank you so much :)
Omg, I have been waiting for this >///<
Thank you, hope you enjoy the demo! ^^